Thursday, September 19, 2013

Level Up! Games

Level Up! is a trademark of Level Up Inc. under license to Playweb Games Inc. Playweb Games Inc. is the publisher and operator of all game titles and services under the Level Up! brand in the Philippines. Established in 2011, Playweb Games Inc. is the publisher and operator of Level Up!, the leading portal and brand name for locally published online games in the Philippines. With a vast portfolio of hugely popular Massively Mutli-player Online Games which includes Ragnarok Online – the game that started the online gaming craze in 2003. Playweb Games Inc. is the leading game publisher in the online gaming industry in the country today.

History In the Philippines

Level Up! Inc is part of Level Up! International and has pioneered the online gaming business in the Philippines.
On 2002, Level Up! introduced Oz World, the very first massively multiplayer online game (MMOG) in the Philippines. After a year, Level Up! launched the first Massively Multiplayer Online Role Playing Game (MMORPG) Ragnarok Online, which became a major hit. It was so successful that a team from the Philippines did compete in the 2004 Ragnarok World Championships held in Seoul, South Korea. Level Up! introduced two games: ROSE Online that was created for female gamer, and RF Online, a science-fiction game on the next year. On the same year, the Ragnarok Philippine Championships offered a 1 Million PHP cash prize to the winning team.
On 2006, PLDT acquired Level Up! Philippines through its digital entertainment division ePLDT, merging their respective portfolios of successful online games. On the same year, the first Level Up! Live event took place, with championships competitions held for four games: Ragnarok Online, Rose Online, RF Online, and Freestyle. Level Up! continued to launch new games, including Perfect World and Silkroad Online. They also had their first Level Up! School Tour, going from Baguio City all the way to Davao City and the Philippines was selected to be the host for the annual Ragnarok World Championship games on 2008.
On October 2012, Level Up! Games merged with E-Game Ventures Inc, which created the largest online game publishing operation in the country. The merger was announced as early as February 2012.

In Brazil

After starting and consolidating its activities abroad, the company formed a partnership with Tectoy and thus arrived in Brazil in September 2004. Level Up! Games Brazil (sometimes abbreviated as LUG! Brazil) has around 150 employees and over 1.6 million active users.
On February 2005, the LUG! Brazil officially entered the Brazilian market, launching its first MMORPG in the country: the franchise Ragnarok Online, translated into Portuguese and free.
In August 2006, the company brought its second game: Chase, a action game, for free and translated in Portuguese. In the same month, the company released the Brazilians' access to international servers of three games: City of VillainsCity of Heroes, and Lineage II. In September, the franchise Guild Wars also had their servers opened to the Brazilian public. In late 2006, LUG launched The Duel. The following games were released after a year: Rising Force OnlineSilkroadDungeon RunnersTrickster OnlineTabula Rasa9DragonsBots!, and Dance! Online. were released in 2008: Dofus (discontinued in 2012), followed by Perfect World. Later that year, the list grew with the addition of Maplestory (discontinued in November 2011) and Lunia Z. Releases in 2009 included PangyaRuneScapeAion, and Warrior Epic.
After releasing Dark Eden and Deco Online on 2010, the company expanded its partnership with Korean developer NEXON and brought to Brazil the first person shooter Combat Arms. In the same year, a Level Up! Store was launched, featuring products related to games distributed by LUG! Brazil, which was to cease its activities in June 2011. At the end of the year, the company launched the title Allods.
The following year, the company released Sudden Attack for Brazil, which was developed by the South Korean company GameHi,.
On March 2012, during Level Up! Live 2012, the first game developed for a social networking site, Turma do Chico Bento, was announced for Facebook. The titles Forsaken and Eligium were announced as well.

Games distributed by the company

Brazil

Among the games offered by the company, the following titles feature national servers and have been translated into Portuguese: Allods Online, Dofus, Ragnarok Online, Grand Chase, Perfect World, Lunia, RuneScape, Combat Arms, FunOrb, Sudden Attack, Forsaken, and MARS Eligium. For other games, Level Up! provides only credit or access to international servers.

Discontinued games in Brazil

On September 5, 2011, the game The Duel was terminated by the company. Soon after, on November 22 of the same year, Maple Story was also discontinued followed by RF Online on November 24, 2011.

India

  • Freestyle
  • World OZ
  • Ragnarok Online (with partnership with Indiatimes)
  • Gunz Online

Philippines

  • Flyff
  • Freestyle Online (Has Been Closed Down Since 2010 for their Global Servers)
  • Grand Chase
  • ' 'Oz World
  • Perfect World
  • Ragnarok Battle Offline
  • Ragnarok Online
  • RF Online
  • ROSE Online (Formerly)
  • Silkroad Online
  • Ran Online
  • Point Blank
  • Dance Battle Audition
  • Bandmaster
  • CABAL Online
  • Eligium PH
  • K.O.S. Special Operations
  • Bounty Hounds
  • Crazy Kart
  • Crazy Kart 2: Race Battle Online[11]
  • Allods Online (Closed Down)
  • Pangya (Formerly)
  • Rohan
  • Level Up! Global Games
  • Assault Fire PH (as Ni Zhan in China)

References

  1. Jump up
     Zinnia B., Dela Pena (2 April 2012). "E-Games merges with Level Up! to create online gaming giant". PhilStar.com. Retrieved 24 October 2012.
  2. Jump up
     "Level Up! mad about ‘Oz World’". Philstar.com. 21 March 2003. Retrieved 24 October 2012.
  3. Jump up
     Dumlao, Doris C. (2 April 2012). "IP E-Games-Level UP! merger creates largest gaming publishing business in PH". Inquirer.net. Retrieved 24 October 2012.
  4. Jump up
     Montecillo, Paolo G. (15 February 2012). "Local online gaming firms to merge". Inquirer.net. Retrieved 24 October 2012.
  5. a b c d e f g h i "Timeline Telligent". Retrieved 23 July 2012.
  6. Jump up
     quote closing of Level Up! Store, 29 July 2012
  7. Jump up
     http://levelupgames.uol.com.br/combat-arms/notas/splash_110805_theduel.html
  8. Jump up
     [Ragnatales.com quote Brazilian Maple Story quits]
  9. Jump up
     [Ragnatales.com Brazilian RF Online is closed]
  10. Jump up
     "Level Up India Partners with Indiatimes to Launch Ragnarok, a Massively Multiplayer Online Role Playing Game". TechShout. 9 June 2006. Retrieved 24 October 2012.
Jump up
Sallan, Edwin P. (6 February 2010). "Level Up! launches new online racing game and tournament". Manila Bulletin. Retrieved 24 October 2012.

Dark Elf Builds

Wizard Psyche Build


Summary

The psyche build is the most common of Wizard builds, as most of the wizard skill tree is based on psyche, including their damage drop shield. They have a range of area of effect attacks that allow them to deal a moderate amount of damage to a large number of monsters, making them ideal for 'grinding' at high density places such asRahkon. Wizards are therefore often a welcome addition to parties aiming to level. However, they only deal moderate damage to single targets, and are therefore weaker in the pvp aspects. Some of their debuff and party skills are great for Township Battle situations, or for pvp between parties; however, they are more suited to supporting their team in pking, rather than actively pking themselves.

Stats

The current belief is that you need a base intelligence of around 80 points, after which you place most of your stats into psyche, and a little into vitality depending on how strong your armour is. This build can be difficult to level up during the mage stages when there is limited psyche based skills.

Main Skills

The most notable one of the skills is the psyche shield, which reduces the damage received by the wizard by a certain percentage (around 32% at level 5) of the psyche. So, if your psyche is 300, and you turn on this buff, each hit you take will be reduced by 100 points. If the monster would hit you for 150 points, it now hits you for 50. This skill is the main reason psyche, rather than intelligence wizards, exist.
Other skills recommended include:

  • Ring burst - this AoE attack should be upgraded to level 6 as the cooldown time decreases to 4 seconds, which makes an enormous difference in the damage dealt overall
  • Magical Piercing - A psyche based AoE that has slightly higher damage than Ring Burst, but a much slower cooldown.
  • Group Mortal Immune - this negates all damage from critical attacks for a short time. As wizards will often be levelling on monsters of a higher level that hit critically more often, this skill is very useful; especially when coupled with 'Killing Time' which would help hasten the slow cooldown time
  • Area Spell - Debuffs multiple enemies at once at a 100% success rate. Regarded by many Party PvP players as being indispensible if you enjoy township battles and such.

Intelligence Wizards

Due to the many AoE based skills, wizards based on intelligence can potentially deal extremely high damage. Given the right skill distribution and equipment, they are capable of both PvE (player versus environment, ie. against monsters and mobs) and PvP (player versus player). The main problem with this build is the lack of Psyche Shield, which may pose a problem if your equipment is less than the best and you are attracting too many mobs. This can, to some extent, be countered by using weapons with damage drop options (Incense Burner of Marea), or health absorption (Teardrops of Edoneh - however, wizards with 'leech' staves might find they need to constantly attack mobs to survive). The survivability problem means intelligence wizards will most likely depend on a party to level as they might find it difficult to survive otherwise.

Main Skills

  • For PvP, the player should consider the high damage intelligence based attacks from the mage skill tree, such as Energy Sphere and Intelligence Beam. Some strategic skills such as Broken bag might also be considered as they can severely debilitate the single target.
  • For PvE, Wide Encourage from the mage skill would deal the highest damage as it is both an AoE and intelligence based. Ring Burst and Destroy from the Wizard skills would also be essential as they both have a component based on magic attack, which is influenced by intelligence. Destroy needs to be coupled with Killing Time from the Wizard tree to be used continuously - this can become tedious as it would have to be cast every 2 minutes.
  • Group Mortal Immune would be extremely useful as it is the only skill an intelligence wizard can use to negate damage dealt.

Stats

Most of your points should go into intelligence with the remaining going into vitality depending on your survivability. (eg. 4 intelligence to 2 vitality)

Warlock

Warlocks, the pvp version of mages after lvl 50, stats: 3 int 1 vitality or full int "before 50" , 5int 1 vit or full int "after 50" , warlocks do devastating damage to targets, but they cannot spam aoes (area of effect damage) like wizards, so they are prefered at 1 vs 1 or known as (pVp), the warlocks can weaken the target before and during the battle, that is along with the damage they do according to various skills they use, which apparently much more than the wizard's skills, but though they do high damage, they are known to be squishy, that is because their shield effect to reduce damage is not as strong as the wizard's shield, but if the warlocks are played well <right skills and combos at right time> , their "preys" will be useless infront of them. warlocks can combine various skills together to form devastating combos, like for example < pollution mind _broken treassure_are toxic potion> this is known as the best DOT ( damage over time) combo effect. In general , warlocks are fun to play but if played right :)
important noticable skills:
*magic mirror: reflects 3 attack hits and bad effects ( i.e stuns, roots, remove buffs skills, etc.....)
*break ability: prevents the opponent from using disorient skills ( i.e paralyzing skills, other warlocks' effects)
*prevent pet: the most beatiful skill to use, specially vs molly pet ^_^ ( this skill prevents pet effects, like critical hit chances, healing effects, and other pet effects)
*snatch: absorb one random buff from ur target, useful against those who wont buff u ;)
*level drop: drops the level of the target's skills, useful against some races of high skill damage
*fake death: very useful skill against some races that use skills to fasten their attacks and damage ( like humans and archers), this skill allows the warlock to be invincible for 5 seconds.

Dark-Elf Race Summary

ImgC.jpg
The Mysterious Dark Elven Mages employ strong magical powers to weaken and dispatch their enemies. They also have transportation powers. Not much else is known about them to date.
Warlock - Thrives in group battles, they seemingly are able to weaken opponents before then fight even starts.
Wizard - Expert hunters, they employ powerful area spells to fight off multiple opponents simultaneously.

History
Dark Elves are cultured, but their aristocratic disposition and implicit disdaining appearance cause tension with other races. Most Dark Elves spent long years in conspiracy and secret strife in concealing massive magic energy, but are now ready to utilize these powers to their advantage. However, their true intentions are gradually surfacing from their secret alliance with Giants, in a conspiracy to keep a strong grasp on Human and Elf powers.

Dark-Elf Starting Stats

Mage1.jpg
1. Energy Sphere: A single target attack spell. At level 5 it has the fastest cooldown of the mage attack spells. Damage dependent on only users Magic Attack. Applies user's magic attack by 30% 60% 110% 180% 210% in damage to the target.

2. Cold Wave: Spell that holds the target in place (stuns). Single target. Does not prevent from attacking. Stuns for 2 3 4 5 6 7 8 seconds.
3. Self Buff that increases the player's HP and MP based on the user's Level. Increases HP-MP by 1000%-1000% 1200%-1000% 1400%-1000% 1600%-1000% 1800%-1000% 2000%-1000% 2200%-1000% of the users level. Only castable on user.
4. Spell that cures the user of silence.
5. Toggle. Increases Magic Attack by 15% and increases chance to reveal all hidden players within a certain radius. Also affects party members. When this skill is activated, the user is unable to regain MP normally by resting. It drains 3mp every other second.
6. Skill that removes the Magic Barrier and Mana Guard effects the target might have.
7. Spell that damages the target and a portion of that damage is recovered as HP. Single Target. Magic Attack%-Health gained as % of damage done. 30%-50% 60%-60% 90%-70% 120%-80% 150%-90% 180%-100% 210%-110%
8. Self Buff that increases the critical chance of magic attacks by 2% 3% 4% 5% 6% 7% 8%
9. Skill that prevents the target from doing anything (sleep state). If the target receives damage the effect breaks. Holds for 4 5 6 7 8 9 10 seconds
10. Spell that damages the target and a portion of that damage is recovered as MP. Same rates as Health Coil
11. Self Buff that increases the damage critical hits do based on the user's Intelligence and Wisdom. Wisdom affects it more.
12. Skill that decreases the target's Movement Speed and attack speed.
13. Another Attack Spell. Affected by intelligence. At lower levels, Energy Sphere, #1 does more damage than this spell. Applies only users Intelligence to damage by 200% 250% 300% 350% 400% 450% 500%
14. Skill that decreases the target's Weight limit and Magic Resistance.
15. Skill that has a 50/50 chance randomly remove a buff or debuff from the target. Chance to remove 1 2 3 4 5 6 7 buffs or debuffs from target
16. Area of Effect Attack Spell, attacks all monsters within a 10M radius. This skill is intelligence based. Like skill #13, it is just your intelligence. It applies 150% 180% 210% 240% 270% 300% 330% of your Intelligence as damage to the target
17. Self Buff that reflects some of the damage the user receives towards the attacker. However, this only works for the first two hits received after spell activation, after which the buff breaks.
18. Area of Effect spell that deals continuous damage based on the user's Psyche - the damage is applied as poison damage; the target can use a detox potion to negate the damage.
19. Spell that uses a Portal Stone to teleport the player instantly. At level 2 it can also teleport the party members that are within a certain range. At level 3 it teleports the party even whilst in combat. Level 4 ellimates the casting time. However, level 4 requires a skill enhancement stone.

Dark-Elf Wizard Skills

Wizard.jpg
1. Buff that increases the damage of staves.
2. Buff that increases the damage of attack skills. All party members within a certain radius are affected.
3. Self Buff that decreases the damage received based on the user's Psyche. All party memberes within a certain radius are affected.
4. Self Buff that allows the user to resist stuns and roots.
5. Skill that prevents the target from using concealment skills.
6. Attack Spell that does damage to the target and enemies behind it. Based on the caster's Psyche.
7. Buff that increases the damage of attack skills depending on the M.Kill Count.
8. Skill that decreases the target's max MP and HP.
9. Attack Spell that does damage to the target multiple times. Based on the caster's Psyche.
10. Skill that prevents the party from receiving Critical Damage.
11. Skill that randomly removes buffs from enemies in a selected area.
12. Area of affect attack spell. Damage is based on the caster's Psyche.
13. Skill that stuns enemies attacking the caster; however, it only works for the first attacker after the buff is cast, after which the buff breaks.
14. Skill that does damage based on wisdom and stuns enemies around the user.
15. Self Buff that elliminates the recast time of the first two spells cast after this buff is cast
16. Area of effect skill that puts enemies to sleep. They wake up upon receiving damage, even when it is damage from wide pollution.
17. Buff that revives the target when they die. Can be used on others.
18. Skill that allows the user to reset their first job skills(Lv 2 allows them to reset also their 2nd job skills).
19. Turns your normal attack into an AOE attack. The number of targets you can hit depends on the skill level.

Dark-Elf Wizard Skills

Wizard.jpg
1. Buff that increases the damage of staves.
2. Buff that increases the damage of attack skills. All party members within a certain radius are affected.
3. Self Buff that decreases the damage received based on the user's Psyche. All party memberes within a certain radius are affected.
4. Self Buff that allows the user to resist stuns and roots.
5. Skill that prevents the target from using concealment skills.
6. Attack Spell that does damage to the target and enemies behind it. Based on the caster's Psyche.
7. Buff that increases the damage of attack skills depending on the M.Kill Count.
8. Skill that decreases the target's max MP and HP.
9. Attack Spell that does damage to the target multiple times. Based on the caster's Psyche.
10. Skill that prevents the party from receiving Critical Damage.
11. Skill that randomly removes buffs from enemies in a selected area.
12. Area of affect attack spell. Damage is based on the caster's Psyche.
13. Skill that stuns enemies attacking the caster; however, it only works for the first attacker after the buff is cast, after which the buff breaks.
14. Skill that does damage based on wisdom and stuns enemies around the user.
15. Self Buff that elliminates the recast time of the first two spells cast after this buff is cast
16. Area of effect skill that puts enemies to sleep. They wake up upon receiving damage, even when it is damage from wide pollution.
17. Buff that revives the target when they die. Can be used on others.
18. Skill that allows the user to reset their first job skills(Lv 2 allows them to reset also their 2nd job skills).
19. Turns your normal attack into an AOE attack. The number of targets you can hit depends on the skill level.

Dark-Elf Warlock Skills

Warlock.jpg
1. Buff that increases the damage of staves.
2. Party Buff that increases poison attribute damage.
3. Self Buff that decreases damage received based on the user's Intelligence.
4. Self Buff that allows the user to resist stuns and roots.
5. Skill that prevents the target from using concealment skills.
6. Skill that absorbs the target's Stats.
7. Buff that increases the damage of attack skills depending on the M.Kill Count.
8. Attack Spell that damages nearby objects and slightly pushes them back.
9. Skill that prevents the target from using debuffs.
10. Self Buff that reflects some of the damage and effects back at the attacker.
11. Area of Effect skill that does damage over time. Based on the caster's Intelligence.
12. Area of Effect skill that prevents the usage of potions.
13. Skill that decreases the level of the target's skills.
14. Attack Spell that does damage and roots the enemies around the caster.
15. Skill that absorbs one of the target's buffs.
16. Skill that negates the effect of the target's Pet.
17. Skill that makes the user fake death, resetting the monsters' threat level and puts the player in invincible mode.
18. Skill that allows the user to reset their first job skills(Lv 2 allows them to reset also their 2nd job skills).
19. Attack spell that removes the effect of the target's equipped equipment, does damage, and does damage over time.

Dekan Dragon Sage Skill Build ( Full Vit )


Dekan Dragon Sage type Full Vit ( dengan mengandalkan Serangan FFS ( ForefootSwing ). Semakin besar vitality maka semakin besar pula damage  dari skill FFS.FULL VITlvl 1-99 vitalityDragon Fighter:1 Darkness1 Taunt5 Dragons Power1 Health to Mana5 ForeFootSwing5 Health Funnel1 Dragons Tail1 Zhen Counter2 Dragons SkinDragon Sage:5 Zhen Mastery5 Critical Immunity2 Extricate5 Evolve5 Suction1 Mantle5 Forced Lock (Optional)5 Flow5 Splitter5 Impenetrable5 Fast Shadow5 Full Blown Attack ( I believe? )5 Dragons Wing